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Environment Artist for a leading Gaming Studio

birmingham, england, United Kingdom

Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop

Do you dream of creating epic graphic art?

Do you want to join one of the most exciting and award winning gaming studios?

My client are looking for a talented Environment Artist with several years’ experience.

Reporting to the Lead Environment Artist, you will be responsible for the creative design and technical implementation of our game worlds along with the creation of gameplay items, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in our game's development maximising quality as well as efficiency.

CONTRACT

£35,000 - £45,000 annual salary (with flex)

Remote/Hybrid Working

Initial 18 Month contract

WHAT WE'RE LOOKING FOR

• Someone to work closely with the Environment Lead to create 3D props, define and build vast, scalable, open-world environments.

• Create outstanding game assets from concept that meets our quality bar.

• Iterate and improve the look of pre-existing game assets to use in our world that improves player experience.

• Prototype content, workflows and features and create documentation where required.

• Take art and design requirements and provide creative solutions to challenging briefs.

• Maintain quality control of the artwork you create..

• Work with OS partners ensuring the assets they deliver maintain the high quality bar.

REQUIREMENTS

• A minimum of 3 years’ experience in game development as a 3D Artist specialising in Environment Art.

• Excellent design and compositional skills.

• Familiar with next-generation asset creation pipelines and tools.

• A good artistic eye for detail, colour, value, tone, silhouette, composition etc.

• Experience in world or level building in one or more current generation engines/modelling tools (UE4/5, Unity, CryEngine, 3DS Max, Maya etc.).

• Competent in relevant art creation software – Maya, Z brush, Photoshop, Substance Painter and Designer.

• Portfolio demonstrating relevant artistic skills, art styles.

DESIRABLES

• Have shipped at least one AAA Console/PC title as an Environment/Prop Artist.

• Creative and passionate approach to problem-solving.

• Proactive and able to effectively collaborate with game designers and programmers.

• A love of stylised artwork/games.

If this sounds like the perfect role for you then please apply with your most up to date CV and Portfolio for immediate review

Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop

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